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Version: 0.6/h3>
  1. NEW:Aim and shoot with the mouse cursor.
  2. UX:Increase in available defenders
  3. UX: Explosion effects

  4. Version: 0.5.3

    1. NEW: Sound effects.
    2. NEW: Credits added in the console to thank those that have helped me.

    3. Version: 0.5.2

      1. NEW:: Open the console by pressing ~ You can enter Cheat Codes if you know them!

      2. Version: 0.5.1

        1. NEW:: All enemies will now destroy platforms while they are chasing you!
        2. UX: Shrinking animation is now smoother.

        3. Version: 0.5

          Out of Alpha and into BETA!

          1. NEW: Tutorial level
          2. UX: Defenders will wait in place and only move toward an enemy when detected.
          3. UX: Rebalancing for powerups and difficulty.
          4. Fixed: World 4 runs smoother on older machines.

          5. Version: 0.250127

            1. UX: Title screen will tell users if there is an update.
            2. UX: Rollers are slightly slower
            3. UX: 3 Defenders instead of 1 when the recharge timer hits zero.
            4. UX: Defenders are faster.
            5. UX: Rebalancing for powerups and difficulty.
            6. Fixed: World 4 runs smoother on older machines.
            7. Fixed: Defenders lifetime was infinite.
            8. Fixed: World 2 portal now goes to correct level
            9. Fixed: Purple Torpedo was still active a 1 second after being killed.

            10. Version: 0.250123

              1. UX: Player is slightly faster.
              2. UX: Rebalancing for powerups and difficulty.
              3. Fixed: World 3 was crashing on load.

              4. Version: 0.250121

                1. UX: Camera shake
                2. UX: Level difficulty rebalancing
                3. Fixed: Select enemies would spawn and track without the player being detected first

                4. Version: 0.250119

                  1. NEW: Musical tracks.
                  2. NEW: Hidden cheat code to choose which level you start from.
                  3. UX: Text labels for defender now accurately show how many defenders are left after a powerup event.
                  4. UX: Moved top collision shape higher to allow players to jump on the top barriers
                  5. Fixed: Crashing when player is no longer in player node
                  6. Fixed: Purple Torpedo was not spawning
                  7. Fixed: Defender Powerup was spawned outside of the players reach.
                  8. Fixed: Defender drifts off the screen when fired and no enemies are present
                  9. Fixed: World 5 teleportation was not working

                  10. Version: 0.250117

                    1. NEW: Scoring system.
                    2. UX: Some spawn points for enemy were "unfair"
                    3. Fixed: Green Grinder was not responding to defender hits and was invincible. Green grinder can now be killed.

                    4. Version: 0.250115

                      1. NEW: Roller enemy. It won't kill you, but it will make your life difficult.
                      2. UX: Audio sound effects
                      3. UX: Red Eater enemy spawned too quickly and too often.

                      4. Version: 0.250110

                        1. NEW: Purple Square enemy
                        2. NEW: Defender powerups
                        3. NEW: Redesigned World 1 as an intro level that is easier with simple tutorial text.
                        4. Fixed: World 4 camera crash when speed up/ slow down applied.

                        5. Version: 0.250108.2

                          1. NEW: Pause game during play
                          2. NEW: Green Grinder enemy!
                          3. UX: Reduced cooldown time for Defender
                          4. UX: Shrink speed and rotation increased
                          5. UX: Change enemy spawn to be farther from the spawn point
                          6. UX: Defender lifetime increased
                          7. Fixed: Refactored particle code to reduce lag and stutter.

                          8. Version: 0.250107

                            1. UX: Shrinking mechanic will be persistant until button is clicked again.

                            2. Version: 0.250106

                              1. NEW: Added addtional music
                              2. UX: Defender bullet lasts longer

                              Version: 0.250105

                              1. NEW: XBox controller support.
                              2. NEW: Game checks to make sure its the current version.
                              3. UX: Improved UI menu.

                              Version: 0.250104

                              1. UX: Refactored random platform code to load faster.
                              2. UX: Changed particles to be more animated.

                              Version: 0.250101

                              1. NEW: SHOOT BACK! A Defender seeking weapon can be launched. It will track the nearest Red Eater and recharge every 15 seconds.
                              2. Fixed: Worlds have more platforms to make it more challenging.

                              Version: 0.241231

                              1. NEW: Users can now press 1, 2, or 3 to speed up or slow down the camera
                              2. UX: Changed background colors on levels to differentiate them
                              3. UX: Spawner platforms have a "thicker" minimum height when procedurally generating.

                              Version: 0.241230

                              1. NEW: Added controls to shrink the hexagon on keypress to sneak around Red Eaters
                              2. NEW: Added controls to speed up the camera
                              3. UX: Slowed down the Red Eater

                              Version: 0.241229

                              1. UX: Randomized Red Eater spawn points on all levels.
                              2. Fixed: Player being able to leave via the right side.